Meta description:
The character freezes the atmosphere in an area causing Ice damage and AP regeneration reduction to all creatures in it.
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Tags:
iceDamagesRegenAPMaluscomplexAction -
Name:
aFreezeArea
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Displayed name:
Freeze area
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Description:
The character freezes the atmosphere in an area causing Ice damage and AP regeneration reduction to all creatures in it.
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Cast description:
AP: aAP * CD: aCD Flux: aFluxOrCost ➞ aFluxCost Range: str(vRange) On a successful Resilience test MR {sResilience}: Deals vMalusd6 Ice damage and reduces the AP/s by {vMalus*0.2} for the next 10 seconds to all creatures within vSpherem of the targeted point. All affected creatures have to make a Vigor test (without using their reaction) which in succeeding it negates all the effects.
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Condition:
sFlux >= aFluxCost "You don't have enough Flux"
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AP cost:
4
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Cooldown:
8
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Flux cost:
apMod(aAP)*cdMod(aCD)*sphereMod(vSphere)*durMod(10)*vRange*autoSave*complexMod*(effect(vMalus*40,40)+effect(vMalus*55,60))
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Variables:
vRange.choice(Range,[10m],[mediumMod]) vMalus.slider(Malus,1,10,1) vSphere.slider(Radius,2,6,1)
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On used script:
sFlux.current.change(-aFluxCost) aName.cd.set(aCD)
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Type:
1
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Action effects:
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Use case:
3
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Name:
Freeze
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Description:
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Script:
mFreeze.create.effects(Freeze) mFreeze.description.set_(Your AP regeneration is reduced by {vMalus*0.2}.) mFreeze.duration.set(10) mFreeze.script.set_( sRegenAP.normal.add(-{vMalus*0.2},psychic,Freeze) ) mFreeze.activate()
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Variables:
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